A Look At How Microsoft Approve A Game For Release
Introversion – developers of Defcon and Darwinia – have a treat in store for us. Following “unprecedented approval” from Microsoft, they’ve uploaded a paper trail documenting the journey a game takes from pitch to release.
And it is fascinating. rummy star Provided you find this kind of backroom stuff interesting, anyway. Available for perusal are bug reports, milestone reports and, most interesting of all, a log of some of the project emails between Introversion and Microsoft, including how the developer reacted to the ESRB leaking the game announcement and how Introversion flirted with the idea of releasing rummy wealth two Darwinia titles for Xbox Live Arcade rummy win before Microsoft said “no, thanks”.
http://kotaku.com/371628/darwinia-coming-to-xbox-360
Darwinia + [Introversion, via Offworld]
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